Kinetic Wind Generator
|Kinetic Wind Generator|
|Name||Kinetic Wind Generator|
|Affected by Gravity||No|
The Kinetic Wind Generator produces Kinetic energy based on wind strength and Rotor being used, the rotors degrade and will require replacing periodically. EU is produced by attaching a Kinetic Generator to the opposite side of the rotor blades. 1 EU is produced for every 4 kU.
A GUI can be accessed by right clicking the Kinetic Wind Generator in which there is a slot is available for a rotor to be placed and two lines of feedback, the rotor health and current output (kU).
Once a rotor is inserted Kinetic energy will be produced as long as the wind strength is sufficient and there are no obstructions, until the rotor degrades entirely.
The wind strength is determined by the height, weather and random chance. Wind strength rises with height, the wind strength below a height of 64 is insufficient for the Kinetic Wind Generator function. When it is raining or there is a storm the wind strength will be significantly increased.
Each rotor type has a minimal wind strength and space required for the rotor to operate, any less and the rotor will not rotate and no energy is produced. The rotor occupies the space one block in front of the Kinetic Wind Generator.
The minimal wind strength for rotor measured in MCW and space required with the Kinetic Wind Generator behind the central block is as follows:
|Rotor||Minimal MCW||Minimal Space|
|Wooden Rotor||10 MCW||5 x 5 blocks|
|Iron Rotor||14 MCW||7 x 7 block|
|Refined Iron Rotor||17 MCW||9 x 9 blocks|
|Carbon Rotor||20 MCW||11 x 11 blocks|
Rotors will obstruct each other of their areas overlap and Kinetic Wind Generators appear to obstruct any other Kinetic Wind Generator placed behind them within the dimensions of their rotors (for significant number of blocks behind them).