XNOR Gate (Project Red)

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XNOR Gate
XNOR Gate

XNOR Gate

Name XNOR Gate
Source Mod Project Red
ID Name
ProjRed|Integration:projectred.integration.gate:6
Type Block
Stackable Yes (64)
Solid Yes
Transparent Yes
Affected by Gravity No
Emits Light Yes (7)
Flammable No
Required Tool Any tool
A top view of the XNOR Gate with the input sides on the top (A) and bottom (B). The output (OUT) is on the right

XNOR Gate is a block added by the Project Red (Integration) mod. The gate acts as an inverted XOR Gate, which is equivalent with a XOR Gate followed by a NOT Gate. It outputs a high signal (1) when both or neither input sides receive a high signal (1). Any redstone signal strength that is not zero is accepted as a valid high input signal (1). A high output signal from the gate is always a redstone signal at maximum signal strength (15).

Like all logic blocks added by the mod, the XNOR Gate can be placed on any side of a block.

It takes two ticks for a signal change to propagate from the input to the output of the gate. This means that as there are 20 ticks in a second, it would take one second for a signal change to propagate through ten of these gates.

When the player hovers over the block with their crosshairs, a layout is drawn around the block denoting the names of the in-/output sides.

Truth table[edit]

The input sides are all denoted by IN in the game.

Input Output
A B OUT
0 0 1
0 1 0
1 0 0
1 1 1

Recipe[edit]

GUI Crafting Table.png
Anode
Cathode
Anode
Cathode
Anode
Cathode
Conductive Plate
Cathode
Conductive Plate
XNOR Gate (Project Red)

Usage[edit]

XNOR Gate (Project Red) has no known uses in crafting.